Tuesday, 19 May 2015


Infographic: Extending The Battery Life of Your iOS Device:


We think it’s safe to say that most users of Apple’s iPhone and iPad device would like to squeeze as much battery life out of their device as possible during the long business day. Our friends at KwikBoost have shared an infographic that includes some handy tips on how to squeeze a bit more out of your iOS device’s battery.
KwikBoost is a phone charging station manufacturer. They build several phone charging stations but their most popular model is the M8, which can charge up to 8 smartphones at once. You can find their products at college campuses, health facilities, airports, sports arenas, music festivals, business places – just about anywhere! For more information, visit the KwikBoost website.
Full zoomed image

Tuesday, 3 February 2015

Apple Still The Easy Leader In Ad Revenue On Mobile For 2014, Despite Android Gains::



Apple led 2014 in ad revenue by a wide margin, according to a new study by Opera Mediaworks, despite Android reaching an all-time high in terms of ad impressions, and leading the overall market for the year on that score. Android gained at the expense of legacy platforms like BlackBerry and feature phones, however, meaning that while Android grew, Apple didn’t shrink, and iOS-based devices are still the clear leaders when it comes to lucrative rich-media and video-based ad campaigns.
Android closed out 2014 with 62.69 percent of mobile ad traffic, according to Opera, with iOS taking 27.18 percent. iOS managed to account for 51.67 percent of all revenue and monetization via mobile ads, however, compared to just 41.20 percent for Android, despite its considerable lead of overall impressions. Opera Mediaworks attributes this in part to the source of Android’s growth: iOS remained a top performer in developed and western markets, while Android grew mostly on the strength of adopters coming over from platforms serving more emerging markets.
Also of note: Apple’s iPad continues to command a significant percentage of revenue, accounting for nearly 13 percent of monetization while making up less than 5 percent of overall traffic. Even the iPod Touch still accounts for more revenue than BlackBerry and Windows Phone combined, and approaches the revenue share of Android-based tablets, which are at just under 1.5 percent.
Opera Mediaworks also found that the Games category showed strong growth during 2014 for both impressions served and share of revenue, and nearly knocked the Music, Video and Media category off its perch, where it has led the top three categories for the past three years.
Apple’s blockbuster past quarter for iPhone sales should bode well for its ability to continue to lead the pack in terms of mobile monetization, not least because the new iPhone 6 and 6 Plus both offer larger displays that are more conducive to the kinds of high-revenue ad formats iOS users are already more susceptible to, including rich media and video spots.

Tuesday, 20 January 2015

Apple Reminds iOS 8 Developers of Upcoming 64-Bit App Requirment :


Apple has posted a notice on their developer website reminding app developers that starting Feb. 1, all new iOS 8 software submitted to the App Store must include 64-bit support.


Today’s reminder is the second such notice sent out to developers ahead of Apple’s planned migration to a comprehensive 64-bit App Store. The company first announced 64-bit requirements for iOS 8 in October.
The 64-bit requirement is for new submissions only. Developers who want to update existing apps have until June 1, 2015 to build in 64-bit support. All newly submitted apps after Feb. 1 will need to be built using Apple’s iOS 8 software development kit.
The iOS 8 SDK is available via Apple’s Developer Portal, and is included as part of Xcode 6.1.1.
The iPhone 5s debuted in 2013 as the first mainstream 64-bit device, sporting the A7 SoC. Other device makers soon scurried to pledge 64-bit support for their future devices soon after the A7 was released.